

not to mention Pounce on your berserkers and manticores. Sure, their units are squishy, and they don't get any healing, and their support units are not nearly as useful (Warlords want their support units to support, not turn into panthers and pounce) and you probably won't ever build a class unit other than the odd Sphinx for fire damage, but the speed!īarrens Running on all units is great already, but then you hit tactical combat and get athletics on all those already-fast Warlord units. Not just stat-wise, but also appearance-wise with Tibbles' mod, where humans are stuck with the plain boring standard style units. It's a pity that human Berserkers or Manticores just aren't as cool as the Tigran or Orc versions. And human Knights are nothing to sniff at either, with Warlord upgrades. which in the late game the Warlord's units might get automatically. Human Priests in particular are the perfect complement to Warlords: spirit damage, healing, buffing, and they get daze on gold medal.


Races with healing do have a much easier start, which then translates to a strong mid and late game.
